Programming. Realtime computer graphics. Demoscene. Game development. Stuff.
Dingus redux at Pilgrimage'05
Richard "legalize" Thomson (the organizer of Pilgrimage demoparty and DirectX MVP) just told me: he has done a 2-minute analysis of our demo engine dingus as a "wild demo". It took 3rd place in wild demo competition at Pilgrimage'05!
That is pretty funny. I never knew it has so much sourcecode inside! :)