Programming. Realtime computer graphics. Demoscene. Game development. Stuff.
The Escapist is a good read from time to time. This time, it's Greg Costikyan:
And actually, EA tried to kill The Sims many times before it was finally released. From what I've heard (and this is definitely hearsay), Bing Gordon's comment at the meeting where publishing was approved was: "Well, it'll only sell a hundred thousand copies, but it'll get Will off our backs."Gee, I'd want all magazines to be like this. Focused, to the point and without trivial crap that most of them are 99% full of.